How much should a UK business spend on advertising?

A British high street lined with independent shopfronts and signage under a cloudy sky
Photo: Des Blenkinsopp, CC BY-SA 2.0

There are three honest ways to set an advertising budget, and the one most often quoted — a percentage of revenue — is the weakest. Here is what each method actually tells you, and how to sanity-check the number you end up with.

Method one: a percentage of revenue

The rule of thumb you will hear from accountants is somewhere between 5% and 10% of revenue, rising to 12–20% for a business chasing aggressive growth or launching something new. It is popular because it is easy and because it protects cash flow.

Its weakness is that it is entirely self-referential. It knows nothing about how many competitors are shouting at your customers, how expensive your audience is to reach, or whether the resulting number buys enough frequency to be noticed. Two businesses with identical revenue in different markets can need budgets that differ by a factor of ten.

Use it as a ceiling — what you can afford — not as a plan.

Method two: share of voice

This one comes from decades of advertising research, and the logic is simple: over time, a brand's share of market tends toward its share of voice — its slice of all the advertising in its category. Spend a greater share of voice than your share of market and you tend to grow; spend less and you tend to shrink.

In practice you estimate what your category spends in total, decide what share of that noise you intend to own, and multiply. It is the right method when you have a defined set of competitors and some way of estimating their spend.

> SOMShare of voice above share of market is the condition for growth
= SOMMatching it roughly holds your position
< SOMSpending below it is a slow, invisible decline

The catch is that share of voice is hard to measure honestly outside big consumer categories, and it says nothing about how the money should be spent.

Share of voice against share of market A diagonal line marks the point where a brand's share of voice equals its share of market. Brands plotted above the line tend to grow; those below it tend to shrink. SOV = SOM Excess share of voice spending above your size — the growth zone Under-spending quietly losing share to whoever is louder Share of market → Share of voice → Over time, share of market drifts toward share of voice — which is why small brands must overspend to grow.
The share-of-voice rule in one picture. Sit above the dashed line and you are buying growth; sit below it and you are funding someone else’s.

Method three: the audience-first method

This is the one we use, because it is the only one that starts with the people you are trying to reach rather than with your own accounts.

  1. Count the audience. How many people could realistically buy from you, in the area you serve?
  2. Choose a frequency. How many times a month does each of them need to see you? Below three, almost nothing sticks.
  3. Price the impressions. Audience × frequency ÷ 1,000 × your blended CPM.

Forty thousand people, eight times a month, at a £13 blended CPM is £4,160 of media. That is a budget with a reason attached, and it fails loudly when the ambition does not fit the money — which is exactly what you want a budget to do.

The saturation budget formula Audience size multiplied by monthly frequency, divided by one thousand, multiplied by the blended cost per thousand impressions, gives the monthly media budget. Audience40,000 × Frequency8 / month ÷ Per mille1,000 × CPM£13 = £4,160 a month Only one of these four numbers is under an agency's control. The other three are decisions you make. Narrowing the audience beats negotiating the rate, every time.
The audience-first sum. Four inputs, one answer, and it fails loudly when the ambition does not fit the money.

Comparing the three

MethodBest forBlind spot
Percentage of revenueSetting an affordability ceilingIgnores competitors and audience cost entirely
Share of voiceEstablished categories with known rivalsHard to measure; says nothing about execution
Audience firstAnyone who can define who buys from themOnly as good as your audience estimate

Sanity-checking whatever number you land on

  • Divide by your audience. If the monthly budget buys fewer than three impressions per person, you are funding a rounding error. Narrow the audience.
  • Divide by a customer. If the cost per expected customer is close to what a customer is worth, the plan has no margin for the things that always go wrong.
  • Check the creative line. A budget with no money set aside for producing new assets will decay within a quarter, whatever its size.
  • Check the floor, not the average. Half a budget spread over twice the audience is not half the result. It is usually no result.

The short answer

Start with what you can afford, using the percentage rule. Then test it against the audience-first arithmetic. If the two disagree, the audience is the thing to change — not the frequency, and not the expectation.


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